The End Times was a series of supplements for the 8th edition of Warhammer Fantasy (although in many ways it's like a new edition). It combined a whole bunch of armies together, introduced new characters and units, and added a whole bunch of supplementary rules. Oh, and it destroyed the Warhammer World.Just, like, the whole fucking thing. Overview edit edit source. The Wood Elves are a race introduced in Total War: Warhammer.It was added as part of Realm of the Wood Elves DLC. Wood Elves are playable in campaign, multiplayer and custom battles.They have 2 legendary lords, Orion and Durthu. The Wood Elves are a mysterious race of fickle elves and their forest-spirit allies, who dwell in the magical forest of Athel Loren.
Notes on a Warhammer Fantasy battle Massacre!:-'My Greatswords wheel to face the on coming Wildriders and Noble.' (great battle field pics of superbly painted GW miniatures - thanks John)source: plasticlegions.blogspot.comcredit: John12-Feb-2009Felix and I got together for one of our bi- monthly match ups last saturday, this time it was practice for the upcoming Adepticon Escalation Tournament, more of a.' Lets try some stuff and see what we want to run' type thing of actual lists. As an Empire Player, I have a very flexible Army, nothing overly powerful( exception Stank and War Altar, which I don't currently use) it's power lies in the tactics of large infantry blocks with static combat res's and support from Detachments, Knights and Strong Shooting. Wood Elves are a similar army in that they are flexible, but fast with extremly strong shooting, and wide variety niche troops, some which are very powerful. Felix has the complete Wood Elves arsenal and easily 3000 points available to him, You never know what your are going to face with Wood Elves and I dread getting matched up against them in a tourney as its total random shoot there are so many viable builds, I just need to build a balanced army, pray to the dice gods and hope for the best.We played a 1000 point match up first, I ran a Mounted Battle Standard Bearer and a Warrior Priest as my General.
I had 20 Flagellants and 24 Swordsmen with 2 Detachments ( archers who would screen the Flaggies) and some Free Company, I also had 5 Knights,10 Handgunners and a Cannon, Felix ran a Noble, 2 x 10 Glade Guard, 2 X 5 Glade Guard Scouts, 2 x 5 Glade Riders, 12 Wardancers and an Eagle.The end result was I won in a marginal victory but only had both characters and two flagellants at the end of the game. In the end my Characters were single handlely charging and engaging units of Glade Guard and Glade Scouts trying to get points or die trying. Once I killed Felix's General He could of easily played point denial and forced a draw or even won if he choose keep falling back and shooting, I was just fortunate that my 1+ Save for my Priest and 2+ Save for BSB keep them about invulerable to arrow fire. In short,I got the cr'p shot out of me, but pulled the game out thru luck.with out the +100 General Bounus there was only 96 difference instraight VP.The point of discussing this 1000 point game as the precursor the next 2000 point game is to illustrate how I can Win once (granted, with some luck) with one strategy and dismally fail the next time trying the same thing.